#ifndef NAMES_H
#define NAMES_H
#include <string>

using namespace std;
enum
{
	ent_Miner_Thang,
	ent_Andy
};

inline std::string GetNameOfEntity (int n)
{
	switch(n)
	{
		case ent_Miner_Thang:
			return "Miner Thang";
		case ent_Andy:
			return "Andy";
		default:
			return "UNKNOW!";
	}
}


#endif